Goof Proof Safety
Team 1710’s safety program
Team 1710’s safety program
Safety is a huge part of FIRST Team 1710. In order to communicate the importance of safety to other teams at competitions, we created the Team 1710 Safety Squad, a super hero group dedicated to safety.The group comprises of Captain Safety, Bob Goggles, Charlie Caution, and Safety Sue. Together they put a stop to unsafe practices and teach safety.
Captain Safety (Hannah)
Hello, my name is Hannah aka (Captain Safety), and I joined the Squad in 2014. I was once an unsafe trouble maker, causing a ruckus everywhere I went. I never understood why safety was important, but the rest of the Safety Squad showed me that I was wrong. I used to risk my eyesight, hair, toes, and clothes when ever I worked with power tools. The squad taught me to wear safety glasses, tie back my hair, wear closed toed shoes, and avoid loose clothing. These tips helped me see my wrong doing. Without the Safety Squad I would be nowhere, and I owe them everything. I joined them and now plan to help show people like me the correct way of doing things!
Hello there! My name is Charlie Caution. I was created back in 2011 as an advocate of safety for FIRST Team 1710 and any other teams they interact with. Although I’m responsible for teaching safety, I’m also learning more and more as the season progresses. My duty is to make sure that these young adults wear safe, protective clothing, while still having a fun time. The hardhat I wear serves as a reminder for both these students and myself to wear secure clothing at all times. I hope you have a great time at this year’s competition!
Hi, my name is Safety Sue! The inspiration for my character came from Mrs. Sue Rippe, co-founder of FIRST Team 1710 and founder of its safety foundation. I joined FIRST Team 1710 in 2012 and I am overjoyed to help out others in safety practices! My job is to ensure that the safety rules are followed at home, the competitions, and in the shop. I make sure to refer to SDS sheets to avoid dangerous situations with chemicals. I love to see others having a fun time with science and technology while staying safe.
Hello! My name is Bob Goggles. If you have seen me before, you may know I was created to promote wearing protective gear. My trademark safety goggles were given to me by FIRST Team 1710 in 2015. My safety goggles always protect my eyes from dangerous things when the team is working. I do my best to make sure the students are always being safe not only when they build at home but also when they compete abroad. Please do your best to remain safe at this year’s competition! Good luck, and remember, I’m watching out for you.
An important part of FIRST Team 1710’s safety program is safety outreach. We have created an entire safety handbook that has important rules, documents, and MSD sheets. Our safety posters are also a great source of information, touring safety with fun and creative sayings. We hope that you enjoy learning about safety as much as we enjoy teaching it!
Below are some of our safety posters over the years, each provides helpful tips and facts (or witty puns) about staying safe around the pits, workshop, and job site. If you or your team wants to use these posters around your building, feel free to download them.
In 2014 our team was looking for a new way to spread safety to both our community, and FIRST robotics as a whole. We came up with a Trading Card Game that finds it inspiration from the online TCG Hearthstone. The instructions to play this game is included to the right. Feel free to print off your own deck!
Below are links to the PDF Files (print the pages with flipping along the long side):
Make sure to read the rules below!
The FIRST Team 1710 Safety Squad card game is a turn-based 1 vs 1 game between two opponents. Each player will take turns playing characters, abilities, and equipment, with the objective of defeating the other player. Both players will start with 20 health, and lose when their opponent reduces their health to zero.
Every match starts with the player drawing 5 cards from their deck of 34 cards. The player may reshuffle any number of their starting hand back into the deck. Each turn, they will draw one new card from the deck. On the first turn, the player who goes first does not draw a card.
During the turn, players can play cards from their hand and/or attack the enemy player or characters with any of their own characters in play. The number of cards the player can play in one turn is determined by the amount of power they have. Each player starts with 1 power card face up and the rest face down, and flip one card up at the start of each turn, up to a total of 10 power cards.
There are three different kinds of cards: characters, abilities, and equipment. Each card has a power cost, indicated with the power symbol. Characters are the cards you control directly, able to attack enemy characters and player. They have two stats: damage, represented by fire, and health represented by the white plus. When a character’s health reaches zero, the card is removed from play. When played, a character cannot attack until next turn. When attacking a character with another character, both take damage.
Abilities are cards which have a certain effect, like dealing damage or healing characters or players. They are only usable once per card. Equipment cards modify characters by giving them certain buffs, like increasing health and damage or giving characters certain special abilities. They remain in play until the character is removed from play or, if their effect is temporary, when their effect ends.